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Release: version 1.5.0

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Q-Costume ver1.5.0 has been released. SwingBone - Rotation order (ZYX) has been added. - Gravity was added. - Blend mask (Override/Additive) has been added. - The phenomenon of bouncing when dropped is reduced. - Import and export (JSON format) functions have been added. (Inspector context menu "Import/Export Swing") Unity Asset Store : https://assetstore.unity.com/packages/tools/animation/q-costume-157049

Release: version 1.4.1

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Q-Costume ver1.4.1 has been released. Mesh Builder / Skinned Mesh Builder - Vertex normal recalculation is now faster. Swing Bone - Fixed a bug that position limit axis was not calculated correctly. Unity Asset Store : https://assetstore.unity.com/packages/tools/animation/q-costume-157049

Release: version 1.4.0

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Q-Costume ver1.4.0 has been released. Mesh Builder / Skinned Mesh Builder - Vertex normal recalculation option (Recalc Normal property) has been added.   When meshes are combined, vertex normals are recalculated for each vertex that is shared (position, uv, color flags specified). - Fixed bug where meshes were missing when undo/redo in the editor. Swing Bone - Added the option to blend shapes when swinging. - Added default axis type and removed fixed axis type. - You can now select and edit multiple items in the Inspector. - Fixed a bug where initially rotated bones were not calculated correctly. - Fixed a bug where the limit 0 and margin not 0 bones were not scaled. Unity Asset Store : https://assetstore.unity.com/packages/tools/animation/q-costume-157049

Release: version 1.3.0

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Q-Costume ver1.3.0 has been released. - Extra.SwingBone component has been added.   This is an extended version of the demo TinySwingBone, which can be moved, scaled and limited. - TinySwingBone is deprecated. - The demo prefab using TinySwingBone has been replaced with Extra.SwingBone. - DEMO script namespace has been integrated into QCostume.DEMO. Unity Asset Store : https://assetstore.unity.com/packages/tools/animation/q-costume-157049

Release: version 1.2.0

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Q-Costume ver1.2.0 has been released. - Asynchronous level has been implemented. When building asynchronously, the CPU is released according to the level. - A cleanup function for instances with lost owners has been added to CostumeBuilder. (Inspector context menu "Cleanup") - A combined mesh export function has been added to SkinnedMeshBuilder and MeshBuilder. (Inspector context menu "Export Mesh") - Includes script references (HTML). Unity Asset Store : https://assetstore.unity.com/packages/tools/animation/q-costume-157049

Release: version 1.1.0

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Q-Costume ver1.1.0 has been released. - Implemented MaskSetting and BoneSetting assets. - In the Mask field, MaskSetting is displayed as a dropdown. - In the Bone field, BoneSetting and skeleton bones are displayed as dropdowns. - Included UserManual(PDF). - Fixed minor bugs. Unity Asset Store : https://assetstore.unity.com/packages/tools/animation/q-costume-157049

Release: Version 1.0.0

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Q-Costume has been released. Unity Asset Store: https://assetstore.unity.com/packages/tools/animation/q-costume-157049