History
Version1.5.0(current)
Released: Jan 20, 2020Swing Bone
- Rotation order (ZYX) has been added.
- Gravity was added.
- Blend mask (Override/Additive) has been added.
- The phenomenon of bouncing when dropped is reduced.
- Import and export (JSON format) functions have been added. (Inspector context menu "Import/Export Swing")
Version1.4.1
Released: Dec 31, 2019Mesh Builder / Skinned Mesh Builder
- Vertex normal recalculation is now faster.
- Fixed a bug that position limit axis was not calculated correctly.
Version1.4.0
Released: Dec 27, 2019Mesh Builder / Skinned Mesh Builder
- Vertex normal recalculation option (Recalc Normal property) has been added.
When meshes are combined, vertex normals are recalculated for each vertex that is shared (position, uv, color flags specified). - Fixed bug where meshes were missing when undo/redo in the editor.
- Added the option to blend shapes when swinging.
- Added default axis type and removed fixed axis type.
- You can now select and edit multiple items in the Inspector.
- Fixed a bug where initially rotated bones were not calculated correctly.
- Fixed a bug where the limit 0 and margin not 0 bones were not scaled.
Version1.3.0
Released: Dec 16, 2019- Extra.SwingBone component has been added.
This is an extended version of the demo TinySwingBone, which can be moved, scaled and limited. - TinySwingBone is deprecated.
- The demo prefab using TinySwingBone has been replaced with Extra.SwingBone.
- DEMO script namespace has been integrated into QCostume.DEMO.
Version1.2.0
Released: Nov 25, 2019- Asynchronous level has been implemented.
When building asynchronously, the CPU is released according to the level. - A cleanup function for instances with lost owners has been added to CostumeBuilder.
(Inspector context menu "Cleanup") - A combined mesh export function has been added to SkinnedMeshBuilder and MeshBuilder.
(Inspector context menu "Export Mesh") - Includes script references (HTML).
Version1.1.0
Released: Nov 19, 2019- Implemented MaskSetting and BoneSetting assets.
- In the Mask field, MaskSetting is displayed as a dropdown.
- In the Bone field, BoneSetting and skeleton bones are displayed as dropdowns.
- Included UserManual(PDF).
- Fixed minor bugs.
Version1.0.0
Released: Nov 8, 2019- First release.
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