Released: Jan 20, 2020
Swing Bone
  • Rotation order (ZYX) has been added.
  • Gravity was added.
  • Blend mask (Override/Additive) has been added.
  • The phenomenon of bouncing when dropped is reduced.
  • Import and export (JSON format) functions have been added. (Inspector context menu "Import/Export Swing")


Released: Dec 31, 2019
Mesh Builder / Skinned Mesh Builder
  • Vertex normal recalculation is now faster.
Swing Bone
  • Fixed a bug that position limit axis was not calculated correctly.


Released: Dec 27, 2019
Mesh Builder / Skinned Mesh Builder
  • Vertex normal recalculation option (Recalc Normal property) has been added.
    When meshes are combined, vertex normals are recalculated for each vertex that is shared (position, uv, color flags specified).
  • Fixed bug where meshes were missing when undo/redo in the editor.
Swing Bone
  • Added the option to blend shapes when swinging.
  • Added default axis type and removed fixed axis type.
  • You can now select and edit multiple items in the Inspector.
  • Fixed a bug where initially rotated bones were not calculated correctly.
  • Fixed a bug where the limit 0 and margin not 0 bones were not scaled.


Released: Dec 16, 2019
  • Extra.SwingBone component has been added.
    This is an extended version of the demo TinySwingBone, which can be moved, scaled and limited.
  • TinySwingBone is deprecated.
  • The demo prefab using TinySwingBone has been replaced with Extra.SwingBone.
  • DEMO script namespace has been integrated into QCostume.DEMO.


Released: Nov 25, 2019
  • Asynchronous level has been implemented.
    When building asynchronously, the CPU is released according to the level.
  • A cleanup function for instances with lost owners has been added to CostumeBuilder.
    (Inspector context menu "Cleanup")
  • A combined mesh export function has been added to SkinnedMeshBuilder and MeshBuilder.
    (Inspector context menu "Export Mesh")
  • Includes script references (HTML).


Released: Nov 19, 2019
  • Implemented MaskSetting and BoneSetting assets.
  • In the Mask field, MaskSetting is displayed as a dropdown.
  • In the Bone field, BoneSetting and skeleton bones are displayed as dropdowns.
  • Included UserManual(PDF).
  • Fixed minor bugs.


Released: Nov 8, 2019
  • First release.